Black Myth: Wukong minimum & recommended system requirements for PC

Black Myth: Wukong minimum & recommended system requirements for PC
Images via Game Science

Written by 

Tarran Stockton

Published 

5th Aug 2024 13:56

PC players looking forward to Black Myth: Wukong will need to know all the minimum and recommended system requirements to ensure they can run the game properly. Check out all the specification details below to see what performance you can expect.

All PC system requirements

Minimum specifications

Components

Requirements

Operating System

Windows 10 64-bit

Processor

Intel Core i5-8400 / AMD Ryzen 5 1600

Memory

16 GB RAM

Graphics

NVIDIA GeForce GTX 1060 6 GB / AMD Radeon RX 580 8 GB

DirectX

Version 11

Storage

130 GB

Additional Notes

HDD Supported, SSD Recommended. The above specifications were tested with DLSS/FSR/XeSS enabled

It's worth noting despite the claim that specifications above were tested with DLSS/FSR/XeSS enabled, the NVIDIA card does not support DLSS. The AMD card, however, does support FSR, and both cards support XeSS.

Recommended specifications

Components

Requirements

Operating System

Windows 10 64-bit

Processor

Intel Core i7-9700 / AMD Ryzen 5 5500

Memory

16 GB RAM

Graphics

NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700 XT / Intel Arc A750

DirectX

Version 12

Storage

130 GB

Additional Notes

SSD Required. The above specifications were tested with DLSS/FSR/XeSS enabled

Considering how good Black Myth: Wukong looks, some of the specs here are surprisingly old. For the minimum specs, the GPUs are around eight years old at this point, while the recommended GPUs are exactly five years old.

Due to the claim that all the specs were tested with frame generation software if you have these specs and don't use this software, the game may run at below what you might consider an acceptable performance.

Considering the frame generation software like DLSS/FSR/XeSS can lead to artefacting on the screen, which lowers the overall quality of the image, despite the software's purpose of attempting to interpret a higher quality image, this is quite disappointing to see.

We'll just have to wait for the game's release to see how exactly it performs and whether the devs are using frame generation software as a crutch for poor optimisation.

Tarran Stockton
About the author
Tarran Stockton
Tarran is a Senior Guides Writer at GGRecon. He previously wrote reviews for his college newspaper before studying Media and Communication at university. His favourite genres include role-playing games, strategy games, and boomer shooters - along with anything indie. You can also find him in the pit at local hardcore shows.
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